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Select a subset of the given points that forms a grid and assign world plane coordinates to them.
| Name | Type | Range | Description | |
|---|---|---|---|---|
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inPoints | Point2DArray | Points to calculate a grid. | |
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inScale | Real | 0.001 - ![]() |
Distance between two rows or two columns of the grid in world units. |
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outPoints3D | Point3DArray | Calculated points in the world units. | |
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outSelectedPoints | Point2DArray | Which points were selected to calculate the grid | |
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diagAxes | Point2DArray | Points which lays on X and Y axis. | |
Applications
Recognition of a custom regular grid, other than the standard chessboard, for the purpose of camera calibration.
Examples
Description of usage of this filter can be found in examples and tutorial: Calibration with Custom Grid, Removing Camera Lens Distortion: Square pattern.
Errors
This filter can throw an exception to report error. Read how to deal with errors here: Error Handling
| Error type | Description |
|---|---|
| DomainError | Not enough input points in AnnotateGridPoints At least 5 points are needed to calculate a grid. |
Complexity Level
This filter is available on Advanced Complexity Level.




