You are here: Start » AVL.NET » AVL.Point3DGridHole

AVL.Point3DGridHole

Finds a biggest hole in a given section of point cloud.

Namespace:AvlNet
Assembly:AVL.NET.dll

Syntax

C++
C#
 
public static void Point3DGridHole
(
	AvlNet.Point3DGrid inPointGrid,
	AvlNet.MEstimator inPlaneOutlierSuppression,
	float inClippingFactor,
	int inIterationCount,
	out AvlNet.Region outHoleRegion,
	out AvlNet.Point3D? outHoleCenter,
	out AvlNet.Plane3D outPlane,
	out AvlNet.Point3D[] outInliers,
	out float[] outDistances,
	out float outSignedDistanceSum,
	out float outDistanceSum,
	out float[] outSquaredDistances,
	out float outSquaredDistanceSum
)

Parameters

Name Type Range Default Description
inPointGridAvlNet.Point3DGrid
inPlaneOutlierSuppressionAvlNet.MEstimator
inClippingFactorfloat<0.675f, 6.0f>2.5fMultitude of standard deviation within which points are considered inliers. Default value: 2.5f.
inIterationCountint<0, INF>5Number of iterations of outlier suppressing algorithm. Default value: 5.
outHoleRegionAvlNet.RegionRegion of the found hole.
outHoleCenterAvlNet.Point3D?Center of the found hole.
outPlaneAvlNet.Plane3D
outInliersAvlNet.Point3D[]Points matching the computed plane
outDistancesfloat[]Distances of the input points to a resulting plane
outSignedDistanceSumfloatSum of signed distances of the input points to a resulting plane
outDistanceSumfloatSum of distances of the input points to a resulting plane
outSquaredDistancesfloat[]Squared distances of the input points to a resulting plane
outSquaredDistanceSumfloatSum of squared distances of the input points to a resulting plane

See also