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Surface Fitting »
FitPlaneToSurface
Approximates points of the input surface with a plane using the Least Squares method.
Syntax
C++
C#
void avl::FitPlaneToSurface
(
const avl::Surface& inSurface,
atl::Optional<const avl::Region&> inRoi,
avl::Plane3D& outPlane,
atl::Optional<atl::Array<float>&> outDistances = atl::NIL,
atl::Optional<float&> outSignedDistanceSum = atl::NIL,
atl::Optional<float&> outDistanceSum = atl::NIL,
atl::Optional<atl::Array<float>&> outSquaredDistances = atl::NIL,
atl::Optional<float&> outSquaredDistanceSum = atl::NIL
)
void FitPlaneToSurface
(
Surface inSurface,
Region? inRoi,
out Plane3D outPlane,
out float[] outDistances,
out float? outSignedDistanceSum,
out float? outDistanceSum,
out float[] outSquaredDistances,
out float? outSquaredDistanceSum
)
Parameters
|
Name |
Type |
Default |
Description |
|
inSurface |
const Surface& |
|
Input surface |
|
inRoi |
Optional<const Region&> |
NIL |
Region of interest |
|
outPlane |
Plane3D& |
|
Fitted plane |
|
outDistances |
Optional<Array<float>&> |
NIL |
Distances of the input surface points to a resulting plane |
|
outSignedDistanceSum |
Optional<float&> |
NIL |
Sum of signed distances of the input surface points to a resulting plane |
|
outDistanceSum |
Optional<float&> |
NIL |
Sum of distances of the input surface points to a resulting plane |
|
outSquaredDistances |
Optional<Array<float>&> |
NIL |
Squared distances of the input surface points to a resulting plane |
|
outSquaredDistanceSum |
Optional<float&> |
NIL |
Sum of squared distances of the input surface points to a resulting plane |
Errors
Error type |
Description |
DomainError |
No points to fit the plane to in FitPlaneToSurface. |