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PathToPathMaximumDistance
PathToPathMaximumDistance
Computes the distance between the farthest point of the input path from the other path.
Syntax
C++
C#
void avl::PathToPathMaximumDistance
(
const avl::Path& inPath1,
const avl::Path& inPath2,
avl::PathDistanceMode::Type inPathDistanceMode,
float inResolution,
float& outDistance,
atl::Optional<avl::Segment2D&> outConnectingSegment = atl::NIL
)
void PathToPathMaximumDistance
(
Path inPath1,
Path inPath2,
PathDistanceMode inPathDistanceMode,
float inResolution,
out float outDistance,
out Segment2D? outConnectingSegment
)
Parameters
|
Name |
Type |
Range |
Default |
Description |
|
inPath1 |
const Path& |
|
|
First input path |
|
inPath2 |
const Path& |
|
|
Second input path |
|
inPathDistanceMode |
PathDistanceMode::Type |
|
|
Distance measuring method |
|
inResolution |
float |
0.0 - |
1.0f |
|
|
outDistance |
float& |
|
|
Distance between farthest point of the input path the other input path |
|
outConnectingSegment |
Optional<Segment2D&> |
|
NIL |
Segment connecting input paths having such distance |
Errors
Error type |
Description |
DomainError |
One or both input paths are empty in PathToPathMaximumDistance. |