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ReducePath
Reduces the number of points in a path preserving its shape with the specified precision.
Header: | AVL.h |
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Syntax
C++
C#
void avl::ReducePath ( const avl::Path& inPath, float inMaxDistance, avl::Path& outPath, atl::Array<avl::Path>& diagIntermediatePaths )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
inPath | const Path& | Input path | |||
inMaxDistance | float | 0.0 - | 0.5f | Maximum distance between (possibly removed in the process) characteristic point of the input path and the output path. | |
outPath | Path& | Reduced path | |||
diagIntermediatePaths | Array<Path>& | Intermediate results on all levels of recursion of the Ramer algorithm |
Description
The operation removes some of the characteristic points of the input path preserving its shape with the selected precision. The algorithm guarantees that each of the removed characteristic points lies within the inMaxDistance distance from the resulting path.
The operation works with open and closed paths as well.
Examples
See Also
- ConvertToEquidistantPath – Creates a new path whose characteristic points lie on the input path, but are equally spaced.