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CloseImage


Removes small dark structures from an image (or fills in bright ones) by applying consecutive dilation and erosion.

Header:AVL.h

Syntax

C++
C#
 
void avl::CloseImage
(
	const avl::Image& inImage,
	atl::Optional<const avl::Region&> inRoi,
	atl::Optional<const avl::Region&> inSourceRoi,
	atl::Optional<avl::Pixel> inBorderColor,
	avl::KernelShape::Type inKernel,
	int inRadiusX,
	atl::Optional<int> inRadiusY,
	avl::Image& outImage,
	avl::Region& diagKernel
)

Parameters

Name Type Range Default Description
inImage const Image& Input image
inRoi Optional<const Region&> NIL Range of outImage pixels to be computed
inSourceRoi Optional<const Region&> NIL Range of inImage pixels to be considered in computations
inBorderColor Optional<Pixel> NIL Color of the imaginary pixels outside the image boundaries
inKernel KernelShape::Type Selects kernel shape
inRadiusX int 0 - 1 Nearly half of the kernel's width (2*R+1)
inRadiusY Optional<int> 0 - NIL Nearly half of the kernel's height
outImage Image& Output image
diagKernel Region& Kernel shape

Examples

CloseImage used to remove dark scratches from an image.

In-place Processing

This function supports in-place data processing - you can pass the same reference to inImage and outImage

Hardware Acceleration

This operation is optimized for SSE2 technology for pixels of types: all formats (when inSourceRoi = NIL and inBorderColor = NIL).

This operation supports automatic parallelization for multicore and multiprocessor systems.