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This is Filter Equivalent. This function may be present in generated code, but should not be used in hand-written code.
Draws boxes on an image with a single color.
Header: | AVL.h |
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Syntax
void avs::DrawBoxes_SingleColor ( const avl::Image& inImage, const atl::Conditional<atl::Array<atl::Conditional<avl::Box> > >& inBoxes, const avl::Pixel& inColor, const float inOpacity, const bool inForceRgb, avl::Image& outImage )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
inImage | const Image& | Input image | |||
inBoxes | const Conditional<Array<Conditional<Box> > >& | { } | |||
inColor | const Pixel& | ||||
inOpacity | const float | 0.0 - 1.0 | 1.0f | ||
inForceRgb | const bool | True | Filter will convert monochromatic image to RGB if needed | ||
outImage | Image& | Output image |
Description
The operation draws an array of boxes on the inImage using common drawing parameters for all of them.
Boxes may exceed the image dimensions - those will be drawn partially or not at all, but the filter
execution will succeed. Note that drawing is conducted in a pixel-precise way as the Box type is pixel-precise.
Hints
- If you want to draw on an empty background, use EmptyImage function before.
- Define inBoxes. This will be the primitives to be drawn.
- Define inColor. Please note, that on an N-channel image only first N components of the color will be used.
- Set inForceRgb to True, if you want to get a 3-channel output regardless of what is on the input.
Examples
See Also
- DrawRegion – Draws a region on an image.