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Region Morphology

Select a filter from the list below.

Icon Name Description Modules
CloseRegion Filling-in small gaps in a region without making it thicker. FoundationBasic
CloseRegion_AnyKernel Filling-in gaps of a particular shape without making the region thicker. FoundationBasic
DemarcateRegions Use this filter to make sure that the regions of an array do not intersect. FoundationBasic
DilateRegion Making the region thicker or filling-in small holes within it. FoundationBasic
DilateRegion_AnyKernel Making the region thicker in a non-symmetrical way or filling-in gaps of a particular shape. FoundationBasic
DilateShapeRegion Making the region thicker or filling-in small holes within it. FoundationBasic
ErodeRegion Making the region thinner or removing small parts. FoundationBasic
ErodeRegion_AnyKernel Making the region thinner in a non-symmetrical way or removing small parts of a particular shape. FoundationBasic
ErodeRegion_Threshold Erodes a region with inThresholdValue pixels of inKernel. FoundationBasic
ErodeShapeRegion Making the region thinner or removing small parts. FoundationBasic
ExpandRegions Use this filter to make sure that every pixel belongs to a region. FoundationBasic
OpenRegion Removing small parts from a region without making it thinner. FoundationBasic
OpenRegion_AnyKernel Removing small parts of a particular shape without making the region thinner. FoundationBasic
PruneRegion Removes one pixel wide branches from a region. FoundationBasic
RegionHitAndMissTransform Performs a hit-and-miss transformation on a region using arbitrary kernels. FoundationBasic
SkeletonizeRegion Thins a region to its skeleton. FoundationBasic
ThickenRegion Performs a morphological thickening on a region using predefined kernels. FoundationBasic
ThinRegion Performs a morphological thinning on a region using predefined kernels. FoundationBasic
ThresholdSmoothedRegion_Mean Returns region of pixels witch collect minAmount of pixels in rectangle in input region. FoundationBasic