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Anchor3D Structure
| Namespace: | Avl |
|---|---|
| Assembly: | AvlNet.Types.dll |
Decides about relative position of object in 3D. Exact behaviour depends on filter being used.
Constructors
| Constructor | Description | |
|---|---|---|
| Anchor3D(Anchor1D, Anchor1D, Anchor1D) |
Properties
| Name | Type | Description | |
|---|---|---|---|
| AnchorX | Avl.Anchor1D | ||
| AnchorY | Avl.Anchor1D | ||
| AnchorZ | Avl.Anchor1D | ||
| Default | Avl.Anchor3D | Gets a default instance of the Anchor3D. | |
| Empty | Avl.Anchor3D | Gets an empty instance of the Anchor3D. |
Methods
| Name | Description | |
|---|---|---|
| Equals(Avl.Anchor3D) | ||
| Equals(object) | Inherited from System.Object | |
| GetHashCode() | Inherited from System.Object | |
| GetType() | Inherited from System.Object | |
| ToString() | Inherited from System.Object |
