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Region Global Transforms
| Icon | Name | Description / Applications | Modules | |
|---|---|---|---|---|
| FillRegionHoles | FillRegionHoles | Adds pixels to the input region so that it contains no holes. |
FoundationBasic | |
| RegionBoundaries | RegionBoundaries | Removes interior pixels from a region. |
FoundationBasic | |
| RegionConvexHull | RegionConvexHull | Computes the smallest convex region containing the input region. |
FoundationBasic | |
| RegionConvexHull_AsPath | RegionConvexHull_AsPath | Computes the smallest convex polygon containing the input region. |
FoundationBasic | |
| RegionInteriors | RegionInteriors | Removes boundary pixels from a region. |
FoundationBasic | |
| RegionOuterBoundaries | RegionOuterBoundaries | Returns the top, right, bottom and left boundaries of the input region. |
FoundationBasic | |
| RemoveBordersFromRegion | RemoveBordersFromRegion | Removes from a region the pixels that lie very close to the region's frame. Assures that the resulting region is not "touching" the borders. |
FoundationBasic | |
| RemoveRegionBlobs | RemoveRegionBlobs | Splits a region into blobs, removes blobs not fulfilling the specified condition, and merges the rest back into one region. |
FoundationBasic | |
| RemoveRegionBoundaryBlobs | RemoveRegionBoundaryBlobs | Removes all blobs intersecting a boundary of a given region. |
FoundationBasic | |
| SplitRegionIntoBlobs | SplitRegionIntoBlobs | Splits a region into an array of regions corresponding to its connected components. Segmentation of a region into individual objects when the objects do not touch each other. |
FoundationBasic | |
| SplitRegionIntoComponents | SplitRegionIntoComponents | Splits a region into an array of regions. Operates by merging blobs in accordance to the inMaxDistance parameter. |
FoundationBasic | |
| SplitRegionIntoExactlyNComponents | SplitRegionIntoExactlyNComponents | Splits a region into a fixed-size array of regions. |
FoundationBasic |
