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DL_LocateObjects_Deploy
| Header: | AVLDL.h |
|---|---|
| Namespace: | avl |
| Module: | DL_LO |
Loads a deep learning model and prepares its execution on a specific target device.
Syntax
C++
C#
void avl::DL_LocateObjects_Deploy ( const avl::LocateObjectsModelDirectory& inModelDirectory, const atl::Optional<avl::DeviceKind::Type>& inDeviceType, const int inDeviceIndex, const atl::Optional<avl::Size>& inInputSizeHint, avl::LocateObjectsModelId& outModelId )
Parameters
| Name | Type | Range | Default | Description | |
|---|---|---|---|---|---|
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inModelDirectory | const LocateObjectsModelDirectory& | A Locate Objects model stored in a specific disk directory. | ||
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inDeviceType | const Optional<DeviceKind::Type>& | NIL | A type of a device selected for deploying and executing the model. If not set, device depending on version (CPU/GPU) of installed Deep Learning add-on is selected. If not set, device depending on version (CPU/GPU) of installed Deep Learning add-on is selected. | |
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inDeviceIndex | const int | 0 - ![]() |
0 | An index of a device selected for deploying and executing the model. |
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inInputSizeHint | const Optional<Size>& | NIL | Prepares the model for an execution with a given maximum input size (image size or a size of a roi bounding box) in advance | |
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outModelId | LocateObjectsModelId& | Identifier of the deployed model |



