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CreateCoordinateSystemFromVector


Header: AVL.h
Namespace: avl

Creates a coordinate system from a vector.

Applications: Both vectors and coordinate systems can represent object translations. This operation does a conversion.

Syntax

void avl::CreateCoordinateSystemFromVector
(
	const avl::Vector2D& inVector,
	float inAngle,
	float inScale,
	float inScaleDivisor,
	avl::CoordinateSystem2D& outCoordinateSystem
)

Parameters

Name Type Range Default Description
Input value inVector const Vector2D&
Input value inAngle float
Input value inScale float 0.001 - 1.0f
Input value inScaleDivisor float 0.001 - 1.0f
Output value outCoordinateSystem CoordinateSystem2D&

Hints

  • Pass inVector to a computed vector representing the origin of a new coordinate system.
  • Optionally set inAngle to define the rotation.
  • Optionally set inScale and inScaleDivisor to obtain a custom scale.