Line3D
Description
The Line3D object is defined by coordinates of a point lying on the line and components of a vector parallel to it.
struct Line3D { float x; float y; float z; float deltaX; float deltaY; float deltaZ; };
The Line3D object is defined by coordinates of a point lying on the line and components of a vector parallel to it.
struct Line3D { float x; float y; float z; float deltaX; float deltaY; float deltaZ; };