Box3D

Description

Represents a box in 3 dimensions with sides parallel to axes.

struct Box3D
{		
	float x;
	float y;
	float z;
	float xLength;
	float yLength;
	float zLength;

	float X( void ) const;
	float Y( void ) const;
	float Z( void ) const;
	float XLength( void ) const;
	float YLength( void ) const;
	float ZLength( void ) const;

	bool operator == ( const avl::Box3D& rhs ) const;

	bool operator != ( const avl::Box3D& rhs ) const;
};