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AVS.CreateRectificationMap_WorldUnits Method

Computes a spatial map for transforming distorted images to rectified images defined in world coordinate plane. Defines the output geometry in world units.

Namespace:AvlNet
Assembly:AVL.NET.dll

Syntax

public static void CreateRectificationMap_WorldUnits
(
	AvlNet.ImageFormat inImageFormat,
	float inLeftBound,
	float inRightBound,
	float inTopBound,
	float inBottomBound,
	bool inInvertedWorldY,
	AvlNet.InterpolationMethod inInterpolationMethod,
	AvlNet.RectificationTransform inTransform,
	AvlNet.RectificationMap outRectificationMap
)

Parameters

Name Type Range Default Description
inImageFormatAvlNet.ImageFormatInput image format.
inLeftBoundfloatWorld X coordinate of left side of generated output image.
inRightBoundfloatWorld X coordinate of right side of generated output image.
inTopBoundfloatWorld Y coordinate of top side of generated output image.
inBottomBoundfloatWorld Y coordinate of bottom side of generated output image.
inInvertedWorldYboolFalseSet to true if world coordinate system has right-handed orientation, also known as mathematical or standard. This effectively mirrors the rectified image vertically. Default value: False.
inInterpolationMethodAvlNet.InterpolationMethodBilinearDefault value: Bilinear.
inTransformAvlNet.RectificationTransformTransform's camera model is needed for undistortion of image, when not supplied the generated map will assume undistorted image on input. Transform's homography is needed for transforming to given world plane, when not supplied the generated map will only remove distortion of image.
outRectificationMapAvlNet.RectificationMap

Function Overrides

See also