Location

Description

Location is used to identify pixels in image, elements in matrices etc. If float-based equivalent is needed, one should use Point2D.

struct Location
{
	int x;
	int y;

	Location();
	Location( int x, int y );

	int X( void ) const;
	int Y( void ) const;

	bool operator == (const Location& rhs) const
	bool operator != (const Location& rhs) const;
};