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Module: | FoundationLite |
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Draws coordinate systems on an image with a single color.
Name | Type | Range | Description | |
---|---|---|---|---|
inImage | Image | Input image | ||
inCoordinateSystems | CoordinateSystem2D?Array? | |||
inCoordinateSystemAlignment | CoordinateSystem2D* | |||
inColor | Pixel | |||
inDrawingStyle | DrawingStyle | |||
inArrowSize | Real | 0.0 - | ||
inPixelScale | Real | 0.0 - | How many pixels long will be axis of a coordinate system with unit scale | |
inForceRgb | Bool | Filter will convert monochromatic image to RGB if needed | ||
outImage | Image | Output image |
Hints
- Connect an image source to the inImage input. Drawing will be done on this image.
- If you want to draw on an empty background, use EmptyImage filter before.
- Define inCoordinateSystems. This will be the primitives to be drawn.
- Define inColor. Please note, that on an N-channel image only first N components of the color will be used.
- Set inForceRgb to True, if you want to get a 3-channel output regardless of what is on the input.
- Set inDrawingStyle to control quality, opacity, thickness, filling, point shapes and sizes.
Examples
Complexity Level
This filter is available on Basic Complexity Level.
Filter Group
This filter is member of DrawCoordinateSystems filter group.