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	You are here: Start » Filter Reference » Geometry 2D » Geometry 2D Constructions » CreateCoordinateSystemFromVector
| Module: | FoundationLite | 
|---|
Creates a coordinate system from a vector.
Applications
Both vectors and coordinate systems can represent object translations. This operation does a conversion.
| Name | Type | Range | Description | |
|---|---|---|---|---|
![]()  | 
				inVector | Vector2D | ||
![]()  | 
				inAngle | Real | ||
![]()  | 
				inScale | Real | 0.001 - ![]()  | 
				|
![]()  | 
				inScaleDivisor | Real | 0.001 - ![]()  | 
				|
![]()  | 
				outCoordinateSystem | CoordinateSystem2D | ||
Hints
- Connect inVector to a computed vector representing the origin of a new coordinate system.
 - Optionally set inAngle to define the rotation.
 - Optionally set inScale and inScaleDivisor to obtain a custom scale.
 
Remarks
Read more about Local Coordinate Systems in Machine Vision Guide: Local Coordinate Systems.
Complexity Level
This filter is available on Basic Complexity Level.
Filter Group
This filter is member of CreateCoordinateSystem filter group.

 Basic

