You are here: Start » AVL.NET » License Class
License Class
| Namespace: | AvlNet |
|---|---|
| Assembly: | AVL.NET.TS.dll |
Constructors
| Constructor | Description | |
|---|---|---|
| License(License) | Creates a deep copy of the passed object. | |
| License() |
Properties
| Name | Type | Description | |
|---|---|---|---|
| ComputerID | AvlNet.NullableRef<System.String> | ||
| IsDisposed | System.Boolean | ||
| LicenseTypes | System.Collections.Generic.IReadOnlyList<System.String> | ||
| Name | System.String | ||
| Organization | System.String | ||
| ProjectID | System.Nullable<System.Int32> | ||
| Storage | AvlNet.LicenseStorage | ||
| ValidUntil | System.Nullable<System.Int64> | ||
| Version | System.String |
Methods
| Name | Description | |
|---|---|---|
| Dispose() | Disposes underlying unmanaged resources. See MSDN documentation for IDisposable interface for more info. | |
| Equals(object) | Inherited from System.Object | |
| GetHashCode() | Inherited from System.Object | |
| GetType() | Inherited from System.Object | |
| Reset(AvlNet.License) | Resets this instance with data of the other License object. | |
| ToString() | Inherited from System.Object |
