You are here: Start » AVL.NET » InitGPUProcessingState Class
InitGPUProcessingState Class
| Namespace: | AvlNet |
|---|---|
| Assembly: | AVL.NET.dll |
Constructors
| Constructor | Description | |
|---|---|---|
| InitGPUProcessingState(InitGPUProcessingState) | Creates a deep copy of the passed object. | |
| InitGPUProcessingState() |
Properties
| Name | Type | Description | |
|---|---|---|---|
| DiagInfo | System.String | ||
| IsDisposed | System.Boolean | ||
| IsInitialized | System.Boolean |
Methods
| Name | Description | |
|---|---|---|
| Dispose() | Disposes underlying unmanaged resources. See MSDN documentation for IDisposable interface for more info. | |
| Equals(object) | Inherited from System.Object | |
| GetHashCode() | Inherited from System.Object | |
| GetType() | Inherited from System.Object | |
| Reset(AvlNet.InitGPUProcessingState) | Resets this instance with data of the other InitGPUProcessingState object. | |
| ToString() | Inherited from System.Object |
