Back to Aurora Vision Library website
You are here: Start » Function Reference » Surface » Surface Spatial Transforms » AbsoluteSurface
AbsoluteSurface
| Header: | AVL.h |
|---|---|
| Namespace: | avl |
| Module: | Vision3DStandard |
Transforms Z coordinate of each surface point to its absolute value.
Syntax
C++
C#
void avl::AbsoluteSurface ( const avl::Surface& inSurface, avl::Surface& outSurface )
Parameters
| Name | Type | Default | Description | |
|---|---|---|---|---|
![]() |
inSurface | const Surface& | Input surface | |
![]() |
outSurface | Surface& | Output surface |
Hardware Acceleration
This operation supports automatic parallelization for multicore and multiprocessor systems.


