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Region Global Transforms
Select a function from the list below.
| Icon | Name | Description / Applications | Modules | |
|---|---|---|---|---|
| FillRegionHoles | Adds pixels to the input region so that it contains no holes. |
FoundationBasic | ||
| RegionBoundaries | Removes interior pixels from a region. |
FoundationBasic | ||
| RegionConvexHull | Computes the smallest convex region containing the input region. |
FoundationBasic | ||
| RegionConvexHull_AsPath | Computes the smallest convex polygon containing the input region. |
FoundationBasic | ||
| RegionInteriors | Removes boundary pixels from a region. |
FoundationBasic | ||
| RegionOuterBoundaries | Returns the top, right, bottom and left boundaries of the input region. |
FoundationBasic | ||
| RemoveBordersFromRegion | Removes from a region the pixels that lie very close to the region's frame. Assures that the resulting region is not "touching" the borders. |
FoundationBasic | ||
| RemoveRegionBlobs | Splits a region into blobs, removes blobs not fulfilling the specified condition, and merges the rest back into one region. |
FoundationBasic | ||
| RemoveRegionBoundaryBlobs | Removes all blobs intersecting a boundary of a given region. |
FoundationBasic | ||
| SplitRegionIntoBlobs | Splits a region into an array of regions corresponding to its connected components. Segmentation of a region into individual objects when the objects do not touch each other. |
FoundationBasic | ||
| SplitRegionIntoComponents | Splits a region into an array of regions. Operates by merging blobs in accordance to the inMaxDistance parameter. |
FoundationBasic | ||
| SplitRegionIntoExactlyNComponents | Splits a region into a fixed-size array of regions. |
FoundationBasic |
