Back to Aurora Vision Library website
You are here: Start » Function Reference » Point3DGrid » Point3DGrid Spatial Transforms » SplitPoint3DGridByPlane
SplitPoint3DGridByPlane
| Header: | AVL.h |
|---|---|
| Namespace: | avl |
| Module: | Vision3DLite |
Separates the points being on one side of the input plane from the others.
Syntax
C++
C#
void avl::SplitPoint3DGridByPlane ( const avl::Point3DGrid& inPoint3DGrid, atl::Optional<const avl::Region&> inRoi, const avl::Plane3D& inPlane, avl::Point3DGrid& outPoint3DGrid1, avl::Point3DGrid& outPoint3DGrid2 )
Parameters
| Name | Type | Default | Description | |
|---|---|---|---|---|
![]() |
inPoint3DGrid | const Point3DGrid& | ||
![]() |
inRoi | Optional<const Region&> | NIL | Region of interest |
![]() |
inPlane | const Plane3D& | Plane used for splitting | |
![]() |
outPoint3DGrid1 | Point3DGrid& | Grid of points with positive signed distance to the input plane | |
![]() |
outPoint3DGrid2 | Point3DGrid& | Grid of points with negative signed distance to the input plane |
Hardware Acceleration
This operation supports automatic parallelization for multicore and multiprocessor systems.
Errors
List of possible exceptions:
| Error type | Description |
|---|---|
| DomainError | Indefinite plane on input in SplitPoint3DGridByPlane. |


