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MirrorPoint3D
| Header: | AVL.h |
|---|---|
| Namespace: | avl |
| Module: | Vision3DLite |
Mirrors a point according to the input plane.
Syntax
C++
C#
void avl::MirrorPoint3D ( const avl::Point3D& inPoint3D, const avl::Plane3D& inPlane, avl::Point3D& outPoint3D, atl::Optional<avl::Matrix&> outTransform = atl::NIL )
Parameters
| Name | Type | Default | Description | |
|---|---|---|---|---|
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inPoint3D | const Point3D& | ||
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inPlane | const Plane3D& | The plane being a mirror | |
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outPoint3D | Point3D& | ||
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outTransform | Optional<Matrix&> | NIL | Matrix of the transform used to mirror the input point |
Optional Outputs
The computation of following outputs can be switched off by passing value atl::NIL to these parameters: outTransform.
Read more about Optional Outputs.
Errors
List of possible exceptions:
| Error type | Description |
|---|---|
| DomainError | Indefinite plane on input in MirrorPoint3D. |


