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VectorDirection
Header: |
AVL.h
|
Namespace: |
avl |
Computes the direction angle of a vector as an angle in range the from 0 to 360.
Syntax
void avl::VectorDirection
(
const avl::Vector2D& inVector,
float& outDirection
)
Parameters
|
Name |
Type |
Default |
Description |
|
inVector |
const Vector2D& |
|
|
|
outDirection |
float& |
|
|
Description
Note that because of inaccuracies of floating-point arithmetic, some geometric operations (including this one) may lead to unpredictable results for degenerated cases. In this filter such a case occurs when a zero vector is given on input.
Examples
VectorDirection performed on a vector with parameters: DeltaX = 10, DeltaY = 10.
outDirection returns 45.