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SurfaceNormalsImage
Header: | AVL.h |
---|---|
Namespace: | avl |
Module: | Vision3DStandard |
Computes a normals image for a surface
Syntax
C++
C#
void avl::SurfaceNormalsImage ( const avl::Surface& inSurface, atl::Optional<const avl::Region&> inRoi, const float inScale, avl::Image& outNormalsImage, atl::Optional<avl::Region&> outComputedRegion = atl::NIL )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
inSurface | const Surface& | ||||
inRoi | Optional<const Region&> | NIL | Range of pixels to be processed | ||
inScale | const float | 0.0 - | 1.0f | ||
outNormalsImage | Image& | ||||
outComputedRegion | Optional<Region&> | NIL |
Optional Outputs
The computation of following outputs can be switched off by passing value atl::NIL
to these parameters: outComputedRegion.
Read more about Optional Outputs.