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ThresholdSmoothedRegion_Mean
Header: | AVL.h |
---|---|
Namespace: | avl |
Module: | FoundationBasic |
Returns region of pixels witch collect minAmount of pixels in rectangle in input region.
Syntax
C++
C#
void avl::ThresholdSmoothedRegion_Mean ( const avl::Region& inRegion, int inRadiusX, atl::Optional<int> inRadiusY, float inMinCount, int& outMinAmount, avl::Region& outRegion )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
inRegion | const Region& | Input region | |||
inRadiusX | int | Nearly half of the kernel's width (2*R+1) | |||
inRadiusY | Optional<int> | NIL | Nearly half of the kernel's height (2*R+1), or same as inRadiusX | ||
inMinCount | float | 0.0 - 1.0 | Minimal part of pixels in rectangle to be in region | ||
outMinAmount | int& | ||||
outRegion | Region& | Output region |