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ResaturateImage


Header: AVL.h
Namespace: avl
Module: FoundationLite

Sets pixels below the low value to minimum, above the high value to maximum, and interpolates the rest.

Syntax

C++
C#
 
void avl::ResaturateImage
(
	const avl::Image& inImage,
	atl::Optional<const avl::Region&> inRoi,
	float inLowValue,
	float inHighValue,
	avl::Image& outImage
)

Parameters

Name Type Default Description
inImage const Image& Input image
inRoi Optional<const Region&> NIL Range of pixels to be processed
inLowValue float 64.0f The value that will be changed to minimum (usually 0)
inHighValue float 192.0f The value that will be changed to maximum (usually 255)
outImage Image& Output image

Requirements

For input inImage only pixel formats are supported: int8, uint8, int16, uint16, int32.

Read more about pixel formats in Image documentation.

In-place Processing

This function supports in-place data processing - you can pass the same reference to inImage and outImage

Read more about In-place Computation.

Hardware Acceleration

This operation is optimized for SSE2 technology for pixels of types: UINT8, SINT16.

This operation supports automatic parallelization for multicore and multiprocessor systems.

Errors

List of possible exceptions:

Error type Description
DomainError Region exceeds an input image in ResaturateImage.
DomainError Not supported inImage pixel format in ResaturateImage.

See Also

  • NormalizeImage – Rescales an image linearly, so that its minimum becomes inNewMinimum and the maximum of the remaining pixels becomes inNewMaximum.
  • AddToImage – Adds a scalar value to each pixel.
  • RescalePixels – Applies linear transformation to pixel values.