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Box3DToBox2D_AxesPlane
Header: | AVL.h |
---|---|
Namespace: | avl |
Module: | Vision3DLite |
Projects a 3D box onto a plane defined by coordinate axes.
Syntax
C++
C#
void avl::Box3DToBox2D_AxesPlane ( const avl::Box3D& inBox3D, avl::PlaneType::Type inPlaneType, avl::Box& outBox2D, atl::Optional<avl::Rectangle2D&> outRectangle2D = atl::NIL, atl::Optional<avl::Plane3D&> outProjectionPlane = atl::NIL )
Parameters
Name | Type | Default | Description | |
---|---|---|---|---|
inBox3D | const Box3D& | |||
inPlaneType | PlaneType::Type | |||
outBox2D | Box& | |||
outRectangle2D | Optional<Rectangle2D&> | NIL | ||
outProjectionPlane | Optional<Plane3D&> | NIL | Plane the input is projected onto |
Optional Outputs
The computation of following outputs can be switched off by passing value atl::NIL
to these parameters: outRectangle2D, outProjectionPlane.
Read more about Optional Outputs.
Errors
List of possible exceptions:
Error type | Description |
---|---|
DomainError | Incorrect plane type. |