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AVL.Vector3DAzimuth Method
Computes the angle between a 3D vector's projection to the XY plane and the X axis measured toward Y axis, as an angle in the range from 0 to 360.
| Namespace: | AvlNet |
|---|---|
| Assembly: | AVL.NET.dll |
Syntax
public static void Vector3DAzimuth( AvlNet.Vector3D inVector3D, out float outAzimuth )
Parameters
| Name | Type | Range | Default | Description | |
|---|---|---|---|---|---|
![]() | inVector3D | AvlNet.Vector3D | |||
![]() | outAzimuth | float |


