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ConvertToEquidistantPath
Creates a new path whose characteristic points lie on the input path, but are equally spaced.
Syntax
void avl::ConvertToEquidistantPath ( const avl::Path& inPath, float inStep, avl::EquidistanceType::Type inEquidistanceType, avl::Path& outPath )
Parameters
Name | Type | Range | Default | Description | |
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inPath | const Path& | Input path | ||
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inStep | float | 0.0 - ![]() |
1.0f | Requested distance between consecutive points |
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inEquidistanceType | EquidistanceType::Type | Defines how the distance is measured | ||
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outPath | Path& | Output path |
Description
The operation follows a path from its beginning to the end, reselecting its characteristic points every inStep pixels. Note that this operation can significantly change the shape of a path, especially when the inStep value is relatively big.
To reduce the number of points in a path preserving its shape, one can use ReducePath filter.
Examples
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ConvertToEquidistantPath run on the sample path with inStep = 10 and inEquidistanceType = OutputPathEquidistance.
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ConvertToEquidistantPath run on the sample path with inStep = 100 and inEquidistanceType = OutputPathEquidistance.
Errors
Error type | Description |
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DomainError | inStep has to be positive in ConvertToEquidistantPath. |