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LogarithmImage


Computes a natural logarithm of each pixel.

Syntax

C++
C#
 
void avl::LogarithmImage
(
	const avl::Image& inImage,
	atl::Optional<const avl::Region&> inRoi,
	atl::Optional<const float&> inScale,
	float inOffset,
	bool inNormalizeZero,
	avl::Image& outImage,
	avl::Profile& diagLutProfile
)

Parameters

Name Type Range Default Description
inImage const Image& Input image
inRoi Optional<const Region&> NIL Region of interest
inScale Optional<const float&> NIL Scaling factor (default: 255)
inOffset float 1.0 - 1.0f Offset factor
inNormalizeZero bool Specifies whether the output range should be rescaled to start from 0
outImage Image& Output image
diagLutProfile Profile& Profile depicting the resulting look-up table of the logarithm transform

Description

The operation applies logarithmic operator to each pixel of an image. Logarithmic operator is defined as follows:

\[inScale \cdot \frac{log(inOffset + |P(x,y)|)}{log(inOffset + M)}\]
where:

  • M is the maximum of the inImage type (i.e. 255 for UInt8, 127 for Int8).
  • inScale is the expected maximum value of the transformation. If set to Auto it will result in value 127 for Int8 image and 255 for other image types.
  • inOffset value corresponds to the camera's black level. Its default value is equal 1 and causes the strongest possible transform.

When inNormalizeZero is set to True, the result is not only scaled, but also normalized so that pixel value 0 is still transformed into value 0. This assures that the entire output value range is utilized.

Examples

The LogarithmImage performed on the sample image with parameters inScale = 250, inOffset = 50. The middle image inNormalizeZero = False and the left image has inNormalizeZero = True.

In-place Processing

This function supports in-place data processing - you can pass the same reference to inImage and outImage

Hardware Acceleration

This operation supports automatic parallelization for multicore and multiprocessor systems.