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LinePlaneIntersection3D


Computes the intersection point of a line in 3D and a plane.

Syntax

C++
C#
 
void avl::LinePlaneIntersection3D
(
	const avl::Line3D& inLine3D,
	const avl::Plane3D& inPlane,
	atl::Conditional<avl::Point3D>& outIntersectionPoint
)

Parameters

Name Type Default Description
inLine3D const Line3D&
inPlane const Plane3D&
outIntersectionPoint Conditional<Point3D>&