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FitPlaneToSurface
Approximates points of the input surface with a plane using the Least Squares method.
Syntax
C++
C#
void avl::FitPlaneToSurface ( const avl::Surface& inSurface, atl::Optional<const avl::Region&> inRoi, avl::Plane3D& outPlane, atl::Optional<atl::Array<float>&> outDistances = atl::NIL, atl::Optional<float&> outSignedDistanceSum = atl::NIL, atl::Optional<float&> outDistanceSum = atl::NIL, atl::Optional<atl::Array<float>&> outSquaredDistances = atl::NIL, atl::Optional<float&> outSquaredDistanceSum = atl::NIL )
Parameters
Name | Type | Default | Description | |
---|---|---|---|---|
inSurface | const Surface& | Input surface | ||
inRoi | Optional<const Region&> | NIL | Region of interest | |
outPlane | Plane3D& | Fitted plane | ||
outDistances | Optional<Array<float>&> | NIL | Distances of the input surface points to a resulting plane | |
outSignedDistanceSum | Optional<float&> | NIL | Sum of signed distances of the input surface points to a resulting plane | |
outDistanceSum | Optional<float&> | NIL | Sum of distances of the input surface points to a resulting plane | |
outSquaredDistances | Optional<Array<float>&> | NIL | Squared distances of the input surface points to a resulting plane | |
outSquaredDistanceSum | Optional<float&> | NIL | Sum of squared distances of the input surface points to a resulting plane |