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FitPlaneToPoints
Approximates points with a plane using the Least Squares method.
Syntax
C++
C#
void avl::FitPlaneToPoints ( const atl::Array<avl::Point3D>& inPoints, avl::Plane3D& outPlane, atl::Optional<atl::Array<float>&> outDistances = atl::NIL, atl::Optional<float&> outSignedDistanceSum = atl::NIL, atl::Optional<float&> outDistanceSum = atl::NIL, atl::Optional<atl::Array<float>&> outSquaredDistances = atl::NIL, atl::Optional<float&> outSquaredDistanceSum = atl::NIL )
Parameters
Name | Type | Default | Description | |
---|---|---|---|---|
inPoints | const Array<Point3D>& | |||
outPlane | Plane3D& | Fitted plane | ||
outDistances | Optional<Array<float>&> | NIL | Distances of the input points to a resulting plane | |
outSignedDistanceSum | Optional<float&> | NIL | Sum of signed distances of the input points to a resulting plane | |
outDistanceSum | Optional<float&> | NIL | Sum of distances of the input points to a resulting plane | |
outSquaredDistances | Optional<Array<float>&> | NIL | Squared distances of the input points to a resulting plane | |
outSquaredDistanceSum | Optional<float&> | NIL | Sum of squared distances of the input points to a resulting plane |
Errors
Error type | Description |
---|---|
DomainError | Empty point array on input in FitPlaneToPoints. |