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Linearly interpolates between two paths.
Syntax
C++
C#
void avl::LerpPaths ( const avl::Path& inPath0, const avl::Path& inPath1, const float inLambda, avl::Path& outPath )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
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inPath0 | const Path& | |||
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inPath1 | const Path& | First input path | ||
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inLambda | const float | -![]() ![]() |
0.5f | Interpolation between the input paths where 0.0 value is equal to inPath0 and 1.0 to inPath1 |
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outPath | Path& | Output path |
Examples
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LerpPaths performed on red inPath0 and blue inPath1 with inLambda = 0,25. Green is the resulting outPath.
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LerpPaths performed on red inPath0 and blue inPath1 with inLambda = -1,0. Green is the resulting outPath.
Remarks
Please note that:
- interpolation begins at inPath0,
- for positive inLambda values interpolation is performed in the direction of inPath1 while for negative - in the direction of a path which is the result of the following operation: (inPath0 - inPath1), in example a path consisting of inPath1 points mirrored by the corresponding inPath0 points.
Errors
Error type | Description |
---|---|
DomainError | Numbers of points in paths are not the same in LerpPaths |
DomainError | Open and closed paths on input in LerpPaths |