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AngleBetweenDirections


Measures the rotation angle from first to second direction.

Syntax

C++
C#
 
void avl::AngleBetweenDirections
(
	float inDirection1,
	float inDirection2,
	atl::Optional<avl::RotationDirection::Type> inRotationDirection,
	avl::AngleRange::Type inAngleRange,
	atl::Optional<float&> outAbsoluteAngle,
	atl::Optional<float&> outDirectedAngle
)

Parameters

Name Type Default Description
inDirection1 float Start direction
inDirection2 float Target direction
inRotationDirection Optional<RotationDirection::Type> NIL Clockwise, counter-clockwise or automatic (by smaller angle)
inAngleRange AngleRange::Type Switches between ranges <0, 180) and <0, 360)
outAbsoluteAngle Optional<float&> Angle value used for measurements <0, 360>
outDirectedAngle Optional<float&> Angle value used for clockwise transformations <-360, 360>

Description

Direction is a number in the range of <0, 180) or <0, 360). This is controlled with the inAngleRange input. The angle is computed from first to second direction clockwise or counter-clockwise. If the rotation direction is not specified, chosen is the one that produces smaller absolute angle.

Examples

See Also