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CreateSurfaceScanMap
Precomputes a data object that is required for fast 1D edge detection in 3D.
Syntax
C++
C#
void avl::CreateSurfaceScanMap ( const avl::SurfaceFormat& inSurfaceFormat, const avl::Path& inScanPath, atl::Optional<const avl::CoordinateSystem2D&> inScanPathAlignment, int inScanWidth, avl::InterpolationMethod::Type inImageInterpolation, avl::ScanMap& outScanMap, atl::Optional<avl::Path&> outAlignedScanPath = atl::NIL )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
inSurfaceFormat | const SurfaceFormat& | Dimensions, depth image pixel type, coordinate offsets and scales of a surface on which edge detection will be performed | |||
inScanPath | const Path& | Path along which the scan is performed | |||
inScanPathAlignment | Optional<const CoordinateSystem2D&> | NIL | Adjusts the scan path to the position of the inspected object | ||
inScanWidth | int | 1 - | 5 | Width of the scan field in pixels of the surface depth image | |
inImageInterpolation | InterpolationMethod::Type | Bilinear | Interpolation method used for extraction of depth image pixel values | ||
outScanMap | ScanMap& | Optimized data object required for 1D edge detection in 3D | |||
outAlignedScanPath | Optional<Path&> | NIL | Transformed input path |
Description
The operation creates a scan map from a given inScanPath. The scan map can be later used by other 1D Edge Detection 3D filters.
The optional parameter inScanPathAlignment defines a transform to be performed on the inScanPath so that the actual scan path (outAlignedScanPath) is adjusted to the position of the object.
Remarks
For more information about local coordinate systems please refer to the following article.