You are here: Start » AVL.NET » AVL.LerpVectors_Radial(AvlNet.Vector2D, AvlNet.Vector2D, AvlNet.RotationDirection?, float, AvlNet.Vector2D)
AVL.LerpVectors_Radial(AvlNet.Vector2D, AvlNet.Vector2D, AvlNet.RotationDirection?, float, AvlNet.Vector2D)
| Namespace: | AvlNet |
|---|---|
| Assembly: | AVL.NET.dll |
Syntax
public static void LerpVectors_Radial( AvlNet.Vector2D inVector1, AvlNet.Vector2D inVector2, AvlNet.RotationDirection? inRotationDirection, float inLambda, out AvlNet.Vector2D outVector )
Parameters
- inVector1
- Type: AvlNet.Vector2D
- inVector2
- Type: AvlNet.Vector2D
- inRotationDirection
- Type: System.Nullable<AvlNet.RotationDirection>
- inLambda
- Type: System.Single
- outVector
- Type: AvlNet.Vector2D
Description
Note that because of inaccuracies of floating-point arithmetic, some geometric operations (including this one) may lead to unpredictable results for degenerated cases. In this filter such a case occurs when a zero vector is given on input.
Examples
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LerpVectors_Radial performed on two vectors: inVector1 DeltaX = 50, DeltaY = 50, inVector2 DeltaX = -25, DeltaY = 25, inRotationDirection = CounterClockwise, inLambda = 0,25. The green vector is the output vector.

