Back to Adaptive Vision Library website
You are here: Start » Function Reference » Geometry 3D Spatial Transforms » TransformPoint3DArray
TransformPoint3DArray
Applies a general transformation expressed by a matrix to an array of 3D points.
Syntax
C++
C#
void avl::TransformPoint3DArray ( const atl::Array<avl::Point3D>& inPoints, const avl::Matrix& inTransform, bool inInverse, atl::Array<avl::Point3D>& outPoints )
Parameters
| Name | Type | Default | Description | |
|---|---|---|---|---|
![]() |
inPoints | const Array<Point3D>& | ||
![]() |
inTransform | const Matrix& | Transformation 3x3 matrix | |
![]() |
inInverse | bool | Switches to the inverse operation | |
![]() |
outPoints | Array<Point3D>& |
Errors
| Error type | Description |
|---|---|
| DomainError | Transformation matrix must be 3x3. |
| DomainError | Singular matrix not allowed for inverse transform. |


