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TransformPoint3DArray


Applies a general transformation expressed by a matrix to an array of 3D points.

Syntax

C++
C#
 
void avl::TransformPoint3DArray
(
	const atl::Array<avl::Point3D>& inPoints,
	const avl::Matrix& inTransform,
	bool inInverse,
	atl::Array<avl::Point3D>& outPoints
)

Parameters

Name Type Default Description
inPoints const Array<Point3D>&
inTransform const Matrix& Transformation 3x3 matrix
inInverse bool Switches to the inverse operation
outPoints Array<Point3D>&

Errors

Error type Description
DomainError Transformation matrix must be 3x3.
DomainError Singular matrix not allowed for inverse transform.