Back to Adaptive Vision Library website
You are here: Start » Function Reference » Geometry 3D Spatial Transforms » TransformPoint3D
TransformPoint3D
Applies a general transformation expressed by a matrix to a 3D point.
Syntax
C++
C#
void avl::TransformPoint3D ( const avl::Point3D& inPoint, const avl::Matrix& inTransform, bool inInverse, avl::Point3D& outPoint )
Parameters
| Name | Type | Default | Description | |
|---|---|---|---|---|
![]() |
inPoint | const Point3D& | ||
![]() |
inTransform | const Matrix& | Transformation 3x3 matrix | |
![]() |
inInverse | bool | Switches to the inverse operation | |
![]() |
outPoint | Point3D& |
Errors
| Error type | Description |
|---|---|
| DomainError | Transformation matrix must be 3x3 |
| DomainError | Singular matrix not allowed for inverse transform |


