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ArrangePoint3DArray


Creates a point 3D grid structure from Point3D array taking into account X and Y coordinates.

Syntax

C++
C#
 
void avl::ArrangePoint3DArray
(
	const atl::Array<avl::Point3D>& inPoints,
	atl::Optional<atl::real> inMinX,
	atl::Optional<atl::real> inMaxX,
	atl::real inStepX,
	atl::Optional<atl::real> inMinY,
	atl::Optional<atl::real> inMaxY,
	atl::real inStepY,
	avl::Point3DGrid& outPoint3DGrid,
	atl::Optional<atl::real&> outMinX = atl::NIL,
	atl::Optional<atl::real&> outMinY = atl::NIL
)

Parameters

Name Type Range Default Description
inPoints const Array<Point3D>&
inMinX Optional<real> NIL
inMaxX Optional<real> NIL
inStepX real 0.01 - 1.0f
inMinY Optional<real> NIL
inMaxY Optional<real> NIL
inStepY real 0.01 - 1.0f
outPoint3DGrid Point3DGrid&
outMinX Optional<real&> NIL
outMinY Optional<real&> NIL

Errors

Error type Description
DomainError Empty point array in ArrangePoint3DArray.
DomainError Incorrect coordinate limits in ArrangePoint3DArray.
DomainError Grid dimensions too big in ArrangePoint3DArray.