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Linearly interpolates between two angles in the direction of minimum turn.
Syntax
C++
C#
void avl::LerpAngles ( atl::real inAngle1, atl::real inAngle2, atl::Optional<avl::RotationDirection::Type> inRotationDirection, avl::AngleRange::Type inAngleRange, atl::real inLambda, bool inInverse, atl::real& outAngle )
Parameters
| Name | Type | Default | Description | |
|---|---|---|---|---|
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inAngle1 | real | ||
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inAngle2 | real | ||
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inRotationDirection | Optional<RotationDirection::Type> | NIL | Clockwise, counter-clockwise or auto |
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inAngleRange | AngleRange::Type | ||
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inLambda | real | ||
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inInverse | bool | ||
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outAngle | real& |


