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DrawVectors_Palette


Draws vectors at associated initial points on an image with multiple colors.

Name Type Description
inImage Image Input image
inVectors Vector2D?Array?
inInitialPoints Point2D?Array?
inVectorAlignment CoordinateSystem2D*
inColors PixelArray*
inDrawingStyle DrawingStyle
inHeadSize Real
inForceRgb Bool Filter will convert monochromatic image to RGB if needed
outImage Image Output image

Hints

  • Connect an image source to the inImage input. Drawing will be done on this image.
    • If you want to draw on an empty background, use EmptyImage filter before.
  • Define inVectors. This will be the primitives to be drawn.
  • Leave the inColors input not set to have all the primitives drawn with random colors. Set a custom array of colors here to decide explicitly how each of the primitives should be drawn.
  • Set inForceRgb to True, if you want to get a 3-channel output regardless of what is on the input.
  • Set inDrawingStyle to control quality, opacity, thickness, filling, point shapes and sizes.

Examples

Example usage of the DrawVectors_Palette on an empty image.

Errors

This filter can throw an exception to report error. Read how to deal with errors in Error Handling.

List of possible exceptions:

Error type Description
DomainError Inconsistent input array sizes in DrawVectors_Palette.

Complexity Level

This filter is available on Advanced Complexity Level.

Filter Group

This filter is member of DrawVectors filter group.