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Draws regions on an image with two colors, depending on the status of each region (usually: green or red for pass/fail status).
Name | Type | Range | Description | |
---|---|---|---|---|
inImage | Image | Input image | ||
inRegions | Region?Array? | |||
inRegionAlignment | CoordinateSystem2D* | |||
inColorIfTrue | Pixel | |||
inColorIfFalse | Pixel | |||
inConditions | Bool?Array? | |||
inOpacity | Real | 0.0 - 1.0 | ||
inForceRgb | Bool | Filter will convert monochromatic image to RGB if needed | ||
outImage | Image | Output image |
Description
The operation draws an array of regions on the inImage using common drawing parameters for all of them.
Regions may exceed the image dimensions - those will be drawn partially or not at all, but the filter execution will succeed.
Hints
- Connect an image source to the inImage input. Drawing will be done on this image.
- If you want to draw on an empty background, use EmptyImage filter before.
- Define inRegions. This will be the primitives to be drawn.
- Define inConditions with the boolean values indicating the class (usually: OK/NOK) for each input primitive.
- Set the inColorIfTrue and inColorIfFalse inputs to define the two colors used for drawing.
- Set inForceRgb to True, if you want to get a 3-channel output regardless of what is on the input.
Examples
Complexity Level
This filter is available on Basic Complexity Level.
Filter Group
This filter is member of DrawRegions filter group.