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DrawRectangles_Palette


Draws rectangles on an image with multiple colors.

Name Type Description
inImage Image Input image
inRectangles Rectangle2D?Array?
inRectangleAlignment CoordinateSystem2D*
inColors PixelArray*
inDrawingStyle DrawingStyle
inForceRgb Bool Filter will convert monochromatic image to RGB if needed
outImage Image Output image

Description

Filter draws rectangles on an input image.

If an rectangle dimensions exceeds image size it will not be drawn or will be drawn partially.

Hints

  • Connect an image source to the inImage input. Drawing will be done on this image.
    • If you want to draw on an empty background, use EmptyImage filter before.
  • Define inRectangles. This will be the primitives to be drawn.
  • Leave the inColors input not set to have all the primitives drawn with random colors. Set a custom array of colors here to decide explicitly how each of the primitives should be drawn.
  • Set inForceRgb to True, if you want to get a 3-channel output regardless of what is on the input.
  • Set inDrawingStyle to control quality, opacity, thickness, filling, point shapes and sizes.

Examples

Example usage of the DrawRectangles_Palette on an empty image.

Complexity Level

This filter is available on Advanced Complexity Level.

Filter Group

This filter is member of DrawRectangles filter group.

See Also