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DrawCoordinateSystems_TwoColors


Draws coordinate systems on an image with two colors, depending on the status of each coordinate system (usually: green or red for pass/fail status).

Name Type Range Description
inImage Image Input image
inCoordinateSystems CoordinateSystem2D?Array?
inCoordinateSystemAlignment CoordinateSystem2D*
inColorIfTrue Pixel
inColorIfFalse Pixel
inConditions Bool?Array?
inDrawingStyle DrawingStyle
inArrowSize Real 0.0 -
inPixelScale Real 0.0 - How many pixels long will be axis of a coordinate system with unit scale
inForceRgb Bool Filter will convert monochromatic image to RGB if needed
outImage Image Output image

Hints

  • Connect an image source to the inImage input. Drawing will be done on this image.
    • If you want to draw on an empty background, use EmptyImage filter before.
  • Define inCoordinateSystems. This will be the primitives to be drawn.
  • Define inConditions with the boolean values indicating the class (usually: OK/NOK) for each input primitive.
  • Set the inColorIfTrue and inColorIfFalse inputs to define the two colors used for drawing.
  • Set inForceRgb to True, if you want to get a 3-channel output regardless of what is on the input.
  • Set inDrawingStyle to control quality, opacity, thickness, filling, point shapes and sizes.

Examples

Example usage of the DrawCoordinateSystems_TwoColors on an empty image.

Complexity Level

This filter is available on Basic Complexity Level.

Filter Group

This filter is member of DrawCoordinateSystems filter group.