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ShapeOrientation


Header:AVL.h
Namespace:avl

Computes the shape orientation as angle with value in range 0.0 - 180.0.

Syntax

C++
C#
 
void avl::ShapeOrientation
(
	const avl::Path& inShape,
	float& outOrientationAngle
)

Parameters

Name Type Default Description
inShape const Path&
outOrientationAngle float&

Description

Shape orientation can be thought of as the direction in which the shape is oriented. Mathematically it is the angle between X-axis and the line passing through the shape mass center, that rotation around this line produces the smallest torque.

Note that if the input path is not a valid shape (i.e. it has at least one self-intersection), the computation may lead to results that are not intuitive.

Examples

Orientation of the sample region equals to 55.386, which is visualized on the second image by drawing the line of this orientation passing through the mass center of the shape.

Errors

List of possible exceptions:

Error type Description
DomainError Degenerate shape on input in ShapeOrientation.
DomainError Open path on input in ShapeOrientation.

See Also

  • RegionOrientation – Computes the orientation of a region as an angle of value in range 0.0 - 180.0.