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RegionBoundingRectangle_OrNil


Header:AVL.h
Namespace:avl

Computes the smallest rectangle containing a region; returns NIL if the region is empty.

Syntax

C++
C#
 
void avl::RegionBoundingRectangle_OrNil
(
	const avl::Region& inRegion,
	avl::BoundingRectangleFeature::Type inBoundingRectangleFeature,
	float inReferenceAngle,
	avl::RectangleOrientation::Type inRectangleOrientation,
	atl::Conditional<avl::Rectangle2D>& outBoundingRectangle,
	atl::Conditional<avl::Point2D>& outCenter,
	atl::Conditional<float>& outLongSide,
	atl::Conditional<float>& outShortSide
)

Parameters

Name Type Default Description
inRegion const Region& Input region
inBoundingRectangleFeature BoundingRectangleFeature::Type MinimalArea Determines what kind of bounding rectangle will be computed
inReferenceAngle float 0.0f The middle angle of the valid range of the output rectangle's angle
inRectangleOrientation RectangleOrientation::Type Horizontal Orientation of the output rectangle
outBoundingRectangle Conditional<Rectangle2D>& Smallest bounding rectangle of the input region
outCenter Conditional<Point2D>& Center of the bounding rectangle
outLongSide Conditional<float>& Length of the bounding rectangle long side
outShortSide Conditional<float>& Length of the bounding rectangle short side