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ImageSegmentsToWorldPlane


Header:AVL.h
Namespace:avl

Finds the world coordinates of image Segments.

Syntax

C++
C#
 
void avl::ImageSegmentsToWorldPlane
(
	const atl::Array<avl::Segment2D>& inImageSegments,
	const avl::RectificationTransform& inTransform,
	atl::Array<avl::Segment2D>& outWorldSegments
)

Parameters

Name Type Default Description
inImageSegments const Array<Segment2D>&
inTransform const RectificationTransform& Transform's camera model is needed for undistortion, when not supplied the filter assumes undistorted input. Transform's homography is needed for transforming coordinates to given world plane, when not supplied the filter only removes distortion of input.
outWorldSegments Array<Segment2D>&